Druid Guide 5e – How to Play a Druid in World of Warcraft

druid guide 5e

The Druid Guide 5e is a great supplement for any roleplaying game. It offers you detailed information on what your druid does, how to make a compelling druid backstory, and much more. With the druid guide, you will be ready to play your druid and create a powerful fantasy world for your characters.

Circle of the Moon

Druids of the Circle of the Moon are fierce guardians of nature. They are able to shapeshift into many different animal forms. For instance, at 2nd level they can become a brown bear or dire wolf.

The Circle of the Moon is also capable of more advanced forms of transformation. At 6th level they can transform into beasts with a challenge rating of one or three. This is a very useful feature to have in combat. In fact, they will be using their Wild Shape more often in combat than any spell they can cast.

Another cool feature is their ability to take advantage of the animal’s physical stats when in shape. Using this ability allows them to burn some of their spell slots to heal themselves. A Circle of the Moon can use this ability in combat at will.

In addition to using the Wild Shape abilities in combat, a druid with the Circle of the Moon can also use the Alter Self ability. It’s a surprisingly powerful spell, but it’s only available to druids of the Circle of the Moon.

The Circle of the Moon can also use their abilities to heal themselves, even in Beast Form. In fact, a Circle of the Moon can get a bonus action on their turn to heal themselves while in Beast Form. This ability is particularly important to the Circle of the Moon.

Another neat thing about Circle of the Moon is that they can use the Alter Self ability at will. This is an impressive feat. While other classes may have this ability, Circle of the Moon druids can make the most of this ability. Having this ability can help them to survive the early stages of the game.

Overall, the Circle of the Moon is a great subclass. They can take on a variety of different forms and are a good choice for any type of druid. Whether they’re trying to protect the wilderness or fight back against their enemies, a Circle of the Moon can be a very effective frontline caster.

Circle of Spores

Circle of Spores is a druid subclass with a distinct theme. Its primary emphasis is the cycle of decomposition and rot. In addition to its spells, it can pump its body with symbiotic entities, which improves combat.

The Circle of Spores druid class is found in the Guildmaster’s Guide to Ravnica. It is part of the Class 101 series, which includes other classes as well.

Druids are powerful Divine Spellcasters. Their spells provide a solid base of ranged magic power. They also have the ability to transform into natural creatures. This makes them a great frontline spellcaster. Moreover, they have the power to create new life and transform their body into a host for the natural world.

In order to keep up with the increasing demand for spellcasting, a Druid has to master several spells. These spells can be used to increase their armor class and to give them a solid base of ranged magic power. With the right combination of spells, a druid can carve out a specific role in their party.

One of the best features of the Circle of Spores druid is that it can pump its body with magical spores. This can be used as a form of healing and as a ranged offense.

Circle of the Moon is another feature that can be used by the Circle of Spores druid. Although this feature is more expensive and does not scale as well, it is worth it for the extra damage it gives. Alternatively, a Circle of the Moon can be paired with a Shillelagh, which gives it more utility.

Another feature of the Circle of the Moon is that it doubles a druid’s hit points. However, this feature’s wording is a little different than the Circle of the Spores feature. For example, it says the druid can have “wild shape,” but this is an expendable resource, not a permanent one.

The Symbiotic Entity can be used to help the Circle of Spores druid deal more damage in combat. However, its damage is only d6 per hit. When it is activated, the druid has to make an action. Also, the effects of the symbiotic entity end when it runs out of temporary hitpoints.

Circle of Dreams

Druids of the Circle of Dreams seek to fill the world with dreams and wonder. They use Feywild magic to heal and protect the living. Although they can shapeshift into many different creatures, they are not a traditional melee or ranged class. These mysterious shamans tend to rely on out-of-combat support options instead.

The Druid Circle is a good choice for players who like stats. Its spell list offers a combination of offensive, defensive, and healing spells. However, half of its offerings are only useful outside of combat.

Aside from its great stats, the Druid Circle has a strong focus on its caster ability. This is a great option for druids who want to play a more magical support role. At low levels, Spike Growth and Slow are the best control options. As you level, your spell list gets larger.

At higher levels, you gain the ability to take a wild shape. This is a bonus action ranged attack that improves your damage output. Unlike other forms, the damage from this form scales with your WIS.

At level six, you can add d6 to an opponent’s attack and saving throw, as well as subtract d6 from any ability check. This ability is especially useful if your enemies have immunity or resistance to spells.

During a short rest, you can teleport up to five times. You also get to recast your guiding bolt as a free casting, which helps to keep you in damage range longer.

Druids can reanimate dead creatures with the help of spores. They can even create meat shields to help protect their team. However, they are a little underpowered as a spellcaster.

At tenth level, you can teleport up to 60 feet on your turn. In addition, you can place barbarians to gain advantage on attacks. Your spell list includes situational and healing spells, as well as a variety of damage-dealing spells.

Finally, at eleventh level, you can use your bonus action to summon spirit totems. Each totem grants a benefit to any character within range. For example, you can create food and water, which is useful when you are camping in a dungeon. Alternatively, you can call lightning, which is the most efficient spell of its kind.

Creating a compelling druid backstory

If you want to build an incredibly compelling Druid backstory, you’ll need to understand some important concepts about the class. Druids are a powerful class that can be used to provide support, healing and combat. They also have the ability to call upon nature and the elements for help, making them one of the most flexible characters in the game.

One way to approach creating a druid backstory is to build a character who is a member of a tribe. The Uthgardt Tribe is a good example. This tribe specializes in a particular element, which gives its members unique abilities and a flavor that is perfect for Druids. Another great option is to create a character who has a strong survival background. Those who have gone through this experience often have a very interesting perspective on the world.

Another option for creating a druid backstory involves shifting into a variety of creatures. You can shift into an animal as early as second level, and these creatures can have high CR. You can also take on the form of a human, an elf, or a gnome as long as you have the appropriate level.